Week 3 is a bit of a mixed bag. Kylie's progress Skills: Gardening 9, Fishing 4, Cooking 2, Handiness 2 Family Funds: $2,629 (hopefully enough to purchase a community lot for the store) Lot Value: Furnished $12,228 ; Unfurnished $8,333 Garden: Kylie now has 9 different plants, one of which is already perfect (woot). Apple, lime, lettuce, grape, tomato, potato, onion, garlic, yellow pepper. Additional purchases: Teddy bear, dollhouse, peg box, xylophone, potty chair, toy box Relationship: Kylie and Rufus are no longer romantic interests. She invited him over for her birthday, and to sell him some perfect produce he had request via opportunity. She also invited a sim named Ana, not sure how they met since Kylie hasn't left the lot since Junior's birth. Rufus & Ana started flirting within seconds of meeting. Since Kylie has to abide by the single parent roll the decent thing to do was 'ask to be just friends' with Rufus, which frees him up to pursue Ana if he wants. Children: Junior was joined by a younger brother named Kyle Jr (loves the outdoors, ???) after Kylie's dad. When Junior ages from toddler to child I'll tce him into cas so I can change his name to Rufus Jr. It looks as though both boys have Kylie's red hair, will have to wait for them to hit their child stage or teens to see if they also inherited her lavender eyes. Kylie is only getting toddler items that she rolls wants for, same applies to teaching the boys their toddler skills. Junior has learned to potty, but whether more skills get taught depends on how much time Kylie has after gardening and tending needs. Rufus Jr has had two potty lessons. Kylie is ending week 3 exhausted and passed out on the floor, while the boys play with their toys outside. I did the two babies back to back so that Kylie would be able to focus on off lot activities sooner rather than later.
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Mama Dragon40s almost 50s mother and grandmother, who also enjoys sims. Categories
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June 2020
Random Legacy Progress
Generation 8 Goals
Martial Status: Second Chance Children: 2 Primary Career: Freelance Photographer Secondary Career: Education Secondary Career: Science Generational Goal: Fulfilled Miscellaneous Fun: Half-Siblings Lot's to Add: ? Science Center & Museum (aprox 250k simoleans) or ? Fishing hole & Science Center (aprox 200k simoleans) or ? Fishing Hole & Museum (aprox 150k simoleans) Generation 7 Goals
All gen 7 goals were completed before Thomas even moved out, or within the first sim week of game play. Marital Status: Step Children Children: 5/4 Primary Career: Culinary Secondary Career: Dumpster Diver Generational Goal: Idle Career Miscellaneous Fun: Luxury Lots to add: Bistro - Completed Day Spa - Buy (not partner) the rabbithole (no skill requirement). ($50,000) Times I've used cheats:
Gen 1: * Set family funds to $0. * Killed off Kylie's parents of old age. * Added Rufus to the family to move him to a different lot in town. Gen 2: * Had Natasha eat 3 life fruit to extend her age. * Used tce true to trigger Natasha's age transition from adult to elder and then to death. Gen 5: * Took the 3 possible heirs into cas, for YA headshots. Gen 7: tce + cas to change the last names of both girls to Verde when they became toddlers. Also snuck a peak at their YA stage to see if heir was going to be obvious or if a poll would be needed. Gen 8: Saying goodbye to Julia. And changing out the mailbox & trash can on the new home lot. Tce family funds to 0, shipwrecked = another broke start after camp set up. ;) Lastly tce add to family, while game was paused to add three households in addition to the Verde's to the island. Goofs! Oops! Oh Crap! * This applies to gen one but I didn't catch it until gen 3. I was supposed to have $140,000 and Buy the science building. I haven't decided how I'm going to handle this ... but I think I know what I'll be doing. :( Random Legacy Progress Past Generations
Generation 1 Goals
Completed All Goals Single Parent Children 2: 2/2 Career Science: Skill based Gardening 10/10 Fishing 10/10 Handiness 10/10 Gen Goal: Opportunist Misc Fun: Joker ~*~ ~*~ ~*~ Lots To Add Science: 3/3 Completed Grocery Store: Completed LTW Add: Wild Plants to Park - Completed Generation 2 Goals
Completed All Goals Single Parent - Completed Children: 2/2 Career: Education - Skill based - Completed Charisma 10/10 Logic 10/10 Skill Professor 31.45/30 Gen Goal: Fulfilled - Completed LTW - Professional Author $4,209/$4,000 Misc Fun: No Strangers ~*~ ~*~ ~*~ Lots To Add Career: School 2/3 LTW Add: Book Store - Completed Skill Add: Chess tables to Park - Completed Generation 3 Goals
Marital Status: Couple - Completed Children: 2/1 oops! Twins - completed Primary Career: Journalism - Completed Skill Based: Writing 10/10 Charisma 10/10 Secondary(Spouse) Career: Music (Classical) - Completed Skill Based: Guitar 10/10 Logic 10/10 Generational Goal: Expansionist - Completed Elder suite for Kyle Jr on the 1st floor Misc Fun: Gourmet 5/5 (old - 2/4) - Completed LTW: Illistrated Author - Completed Lots to Add: Career: Office Building - Maxed Charisma and Writing + $58,000 - Completed LTW/Skill Add: Library Writing + $36,200 - Not Completed ? Misc: Graveyard $26,200 - Completed Generation 4 Goals:
Gen 4 Completed all Goals Marital Status: Couple with help - Completed Children: 4/4 Career: Military - Completed Athletic 10/10 Handiness 10/10 Secondary Career: Law Enforcement (Super Spy) - Completed Athletic 10/10 Logic 10/10 Help's Career: Artist Painting 10/10 - Completed Gen Goal: Change of Scenery - Completed Misc Fun: Hands Off ~*~ ~*~ ~*~ Lots To Add Career: Military base - Completed Skill Add: Public Gym Athletic 10/10 - Completed Spouse Career Police Department - Maxed Logic, Athletics, and Painting (no money requirement). - Completed Since Zach their cousin lives in the house I'm using his maxed art skill, combined with Jamal's maxed skills for the requirements. Generation 5 Goals
Marital Status: Couple - completed Children: 2/2 Career: Law Enforcement (Super Spy) - completed Secondary Career: Farmer - completed Generational Goal: Hobby, or Obsession - completed Miscellaneous Fun: Fashion Diva - completed Lots to add: Community Garden - Max Gardening 10/10 & 24,600 - completed Diner - Max Cooking Skill 10/10 & $24,000 - completed Generation 6 Goals
Marital Status: Single Children: 2/2 Career: Criminal (Thief) Skill based - completed Athletic 10/10 Logic 10/10 Generational Goal: Perfectionist - completed Miscellaneous Fun: Live Your Trait - completed Lots to add: Criminal Warehouse - completed Library - completed |