When Lilah first came to the island it was with her mother Kalil and grandmother Kalilah. They didn't arrive by choice. Grandmother Kalilah was a widow living with them when word reached them that Lilah's father Nathanial Cobb had died in a train crash. With no skills of her own Kalil had been unsure of what their next step would be after the bank repossessed their home. Kalilah made some calls to distant cousins and they were given tickets for a boat to Riverview. Lilah found herself wondering if she really was as lucky as her mom claimed her to be, given the boat wrecked half way across the ocean and the lifeboat barely got them to the island before it sprung a leak too. "Mom, I'm not feeling very lucky." She had said their first night as she helped gather rushes for a lean to. "Lilah, love we're alive and if we learn fast the land here will provide for us until we can be rescued. I call that very lucky, my miracle child." her mom had replied. That evening Kalil transitioned from adult to elder with a semi apologetic smile to Lilah, as if to say I'm sorry I won't always be here for you. So the three women learned how to fish, snorkel, and gather from the land. It was rough at first sleeping in the open, and Lilah's grandmother developed a deep rattling cough which she brushed off. Through hard work the women managed to get a small single story shelter built. As Lilah blew out the candles on her cake, she worried about her grandmother's cough and lack of apatite. She was also worried about her mom, who was starting to develop the same cough. Lilah had been right to worry, they hadn't gotten the beds built soon enough or blocked all of the drafts. While grief stricken Kalil pushed Lilah to learn as many basic skills as possible. Kalil was thrilled when she discovered some wild plants on the far beach below an abandoned mine. She cried as she harvested the apples, for her mother had loved apples and apple pie. Through continued hard work and determination, they added an 8x8 deck area that between bone rattling coughs Kalil had said "a greenhouse maybe next summer". To which Lilah had crossed her fingers in hope and said "together we'll build a lovely greenhouse". They'd also added a second floor to their little shack. Lilah was prepping her paints when she heard a thud, dreading what she'd find she raced up the ladder. Tears blinded her as she tried to find her mom's pulse knowing even as she tried that it was to late. Two days after her mom had passed Lilah was sitting and crying on the beach when a boat pulled into the bay. She watched in disbelief as a small boat of people steadily grew closer. Was she hallucinating? No she wasn't, the boat and the people were real. They were just as shocked to see her as she was to see them. They were scientists from Bridgeport who checked the island for wildlife once every decade. After a long talk the lead scientist made Lilah an offer; she could stay on the island and they would set up regular trips and satellite communications so she wouldn't be completely cut off from the world, or they could move her shack and belongings to any town on the globe where she could start out with her small allowance ($1,169) from helping them find the local small animals. That night she played the mourning song she'd written for her mother as she contemplated her choices. She could stay and travel a few times off island for supplies when she had the money; or she could move to a new town and sort of start over but with her home as it was now. Moving of course meant people all the time, school, community rules, and access to immediate medical care if needed. Lilah played all night to keyed up to sleep, as the sun rose and the dawn light flooded her small shack, she knew her decision. Letting the last note die on the air she took a deep breath, her mom had been right she was lucky and the future was hers for the taking. So what will her future be, it's in your hands now. Lilah has two grave markers, a guitar, and some seeds in her backpack to start out with. Note her funds might need to be cheated to the above mentioned $1,169 after placing. https://www.thesims3.com/assetDetail.html?assetId=9248689 If you play the lot as a renovation challenge standard rules apply, with the caveat that because Lilah was isolated and unable to attend school she has a lot of catching up to do academically so if in a town with a school she sill need study club and one other after school activity, no part time job for her as a teen. Her traits are genius, lucky, loves the outdoors, and brave.
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Mama Dragon40s almost 50s mother and grandmother, who also enjoys sims. Categories
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June 2020
Random Legacy Progress
Generation 8 Goals
Martial Status: Second Chance Children: 2 Primary Career: Freelance Photographer Secondary Career: Education Secondary Career: Science Generational Goal: Fulfilled Miscellaneous Fun: Half-Siblings Lot's to Add: ? Science Center & Museum (aprox 250k simoleans) or ? Fishing hole & Science Center (aprox 200k simoleans) or ? Fishing Hole & Museum (aprox 150k simoleans) Generation 7 Goals
All gen 7 goals were completed before Thomas even moved out, or within the first sim week of game play. Marital Status: Step Children Children: 5/4 Primary Career: Culinary Secondary Career: Dumpster Diver Generational Goal: Idle Career Miscellaneous Fun: Luxury Lots to add: Bistro - Completed Day Spa - Buy (not partner) the rabbithole (no skill requirement). ($50,000) Times I've used cheats:
Gen 1: * Set family funds to $0. * Killed off Kylie's parents of old age. * Added Rufus to the family to move him to a different lot in town. Gen 2: * Had Natasha eat 3 life fruit to extend her age. * Used tce true to trigger Natasha's age transition from adult to elder and then to death. Gen 5: * Took the 3 possible heirs into cas, for YA headshots. Gen 7: tce + cas to change the last names of both girls to Verde when they became toddlers. Also snuck a peak at their YA stage to see if heir was going to be obvious or if a poll would be needed. Gen 8: Saying goodbye to Julia. And changing out the mailbox & trash can on the new home lot. Tce family funds to 0, shipwrecked = another broke start after camp set up. ;) Lastly tce add to family, while game was paused to add three households in addition to the Verde's to the island. Goofs! Oops! Oh Crap! * This applies to gen one but I didn't catch it until gen 3. I was supposed to have $140,000 and Buy the science building. I haven't decided how I'm going to handle this ... but I think I know what I'll be doing. :( Random Legacy Progress Past Generations
Generation 1 Goals
Completed All Goals Single Parent Children 2: 2/2 Career Science: Skill based Gardening 10/10 Fishing 10/10 Handiness 10/10 Gen Goal: Opportunist Misc Fun: Joker ~*~ ~*~ ~*~ Lots To Add Science: 3/3 Completed Grocery Store: Completed LTW Add: Wild Plants to Park - Completed Generation 2 Goals
Completed All Goals Single Parent - Completed Children: 2/2 Career: Education - Skill based - Completed Charisma 10/10 Logic 10/10 Skill Professor 31.45/30 Gen Goal: Fulfilled - Completed LTW - Professional Author $4,209/$4,000 Misc Fun: No Strangers ~*~ ~*~ ~*~ Lots To Add Career: School 2/3 LTW Add: Book Store - Completed Skill Add: Chess tables to Park - Completed Generation 3 Goals
Marital Status: Couple - Completed Children: 2/1 oops! Twins - completed Primary Career: Journalism - Completed Skill Based: Writing 10/10 Charisma 10/10 Secondary(Spouse) Career: Music (Classical) - Completed Skill Based: Guitar 10/10 Logic 10/10 Generational Goal: Expansionist - Completed Elder suite for Kyle Jr on the 1st floor Misc Fun: Gourmet 5/5 (old - 2/4) - Completed LTW: Illistrated Author - Completed Lots to Add: Career: Office Building - Maxed Charisma and Writing + $58,000 - Completed LTW/Skill Add: Library Writing + $36,200 - Not Completed ? Misc: Graveyard $26,200 - Completed Generation 4 Goals:
Gen 4 Completed all Goals Marital Status: Couple with help - Completed Children: 4/4 Career: Military - Completed Athletic 10/10 Handiness 10/10 Secondary Career: Law Enforcement (Super Spy) - Completed Athletic 10/10 Logic 10/10 Help's Career: Artist Painting 10/10 - Completed Gen Goal: Change of Scenery - Completed Misc Fun: Hands Off ~*~ ~*~ ~*~ Lots To Add Career: Military base - Completed Skill Add: Public Gym Athletic 10/10 - Completed Spouse Career Police Department - Maxed Logic, Athletics, and Painting (no money requirement). - Completed Since Zach their cousin lives in the house I'm using his maxed art skill, combined with Jamal's maxed skills for the requirements. Generation 5 Goals
Marital Status: Couple - completed Children: 2/2 Career: Law Enforcement (Super Spy) - completed Secondary Career: Farmer - completed Generational Goal: Hobby, or Obsession - completed Miscellaneous Fun: Fashion Diva - completed Lots to add: Community Garden - Max Gardening 10/10 & 24,600 - completed Diner - Max Cooking Skill 10/10 & $24,000 - completed Generation 6 Goals
Marital Status: Single Children: 2/2 Career: Criminal (Thief) Skill based - completed Athletic 10/10 Logic 10/10 Generational Goal: Perfectionist - completed Miscellaneous Fun: Live Your Trait - completed Lots to add: Criminal Warehouse - completed Library - completed |