Stevie and Shanon continue to enjoy life to the fullest. Both confide in each other that once Stevie is no longer 'the heir' they'd like to make some changes in their lives. When Stevie asked Polly-Anna where her brother was during Shanon's transition, Polly-Anna replies that he was arguing with himself as always. Stevie and Shanon frequently discuss their hobbies with each other as well the progress the twins are making. - Do you think Thomas will follow you into law enforcement? - It would seem that way, but given his attitude and refusal to commit to any serious discussion on his future I don't think he will. - Why then do you think he focuses so much on logic and fitness? - Not sure, but he gets really smirky every time he outwits me at chess. Cobbler for breakfast, yum. - Stevie do you ever worry that all Thomas seems to care about is money. - Yes, but there's nothing we can do about it. The first major break in and then send a rookie cop who let the burglar get away. - Mom I want to throw a party for my transition and only invite other teens. - Okay. - That was to easy. - It is your transition day as well as Polly-Anna's, invite who you want Shanon and I will be happy to supervise. - Do you have to be here? - Yes, check mate. - Fine - Thomas did pretty well hosting his first party. - He did didn't he. His girlfriend was here and I quizzed her extensively. Turns out she's a 7th or 8th remove cousin. - What does that mean? - That there's enough genetic differences that it won't have a negative impact on their children. But his children might have to travel to find mates. Our island isn't in danger of becoming inbred yet, but we're getting close to that thresh hold. - Think the player will do anything about it? - Who knows. - I did it. I switched jobs today, just like we talked about doing once the kids were adults. - So now that you'll be cooking all the time does this mean no more fabulous meals at home? - I don't know, the diner is starting me out as a dishwasher. We own the place, I'm the best cook on the island who knows more recipe's than anyone else, and I'm stuck washing dishes. (laughs) - I stopped by city hall after dropping off produce at the grocery store. - Did you do it? - Yes, I registered as a busker. I also learned that the large plot behind us has been subdivided. - It has? - Yes, into 6 lots. The developer has two small houses up and available. - Two? - Yes, well only one on the market. - The other one ours? - Yes. - I'll call the movers, you let the kids know we're moving out. - So this is our new place. (Nods) Not very big but just right for the pair of us.
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Every once in a while while the twins where still toddlers Stevie would need to get out of the house. Shanon would stay home and tend the garden with an ear on the littles while Stevie would go for a jog, every time she rested she would pull out the cook book and read. In Shanon's opinion Stevie was just a bit obsessed when it came to cooking. Despite work hours the twins were well cared for and had plenty of activities to keep them entertained and educated. They both worked on their skills. Stevie tended to ignore the work related skills in favor of learning more cooking techniques. They took turns taking care of the twins, and chores, but Stevie wouldn't let Shanon anywhere near the stove. Shanon usually ate leftovers from breakfast for her midday break before going back out to work on the garden. She was really happy with how well her skill was developing, and was thrilled when she was finally able to plant some of the harder to grow plants. After much discussion the decision was made to have most of the concrete removed and a low water drought resistant grass sod was put down. Before they knew it it was time for the twins to transition. Stevie had to schedule the party later than planned due to unexpected overtime at work. Even though the twins were tired they were more than happy to stay up late for a slice of cake. Everyone who attended had a good time. On weekends Stevie would help water the garden. She instructed the twins to work on their skills. Stevie also let the twins know that Thomas was heir, because of his red hair. Polly-Anna didn't mind because it meant she was free to pursue her dream of becoming the best illustrated author ever. (guess who rolled their ltw early, lol) Thomas on the other hand didn't seem to have a clear goal for his future (I know otherwise ;) ) and frequently wandered around working on random skills or just getting underfoot. If underfoot he was told to go work out. When not out in the garden Stevie could be found reading cook books or watching cooking shows, which almost always resulted in a new dish for the next meal. It also resulted in a new refrigerator. Stevie suspected that Thomas might be insane since he would frequently argue with himself over odd little things, like whether or not to make the bed. Stevie and Shanon loved it whenever the twins slept in and they could have a quite morning together. Evenings the twins would work on their skills, while Stevie would read. Sometimes Shanon would watch programs on gardening. The twins wouldn't always wait for Stevie to cook a meal, especially when she insisted on waiting for a new stove to be delivered. Stevie and Shanon were happy that for the most part the twins got along well. Stevie got tired of scrubbing the tub, and upgraded it to self clean. When Stevie was at work and the twins were at school, Shanon enjoyed having the house to herself. The twins brought home friends almost everyday, and always did their homework without having to be told. "Thomas, do you know anything about your teachers missing desk lamp?" "mumble ... mumble ... mumble" Stevie could never find any evidence that Thomas was taking stuff and people who filed reports frequently called back a day or two later saying they'd found what ever had been missing in their mailbox. Shanon started hunting around the island for special seeds, explaining that she was sure she was missing a few plants. She also inspected the lot by the graveyard that she thought would make a good community garden. The day she mastered her gardening skill was the day city hall accepted her application to build a community garden on the island. Building a community garden is tricky. One thing I learned is that even if you own a community property you still can't plant on it. If sim will be planting the plants instead of using buydebug on a community lot the first steps are: make the lot residential in edit town mode, buy the lot, plant the plants you want planted, sell the lot back, go back to edit town mode to make the lot back to a community lot. It will also take several sim days for the plants to reach maturity from seed. (buydebug, would have been easier but now I have perfect plants anytime I want them. ;) ) For a community garden lot it will need to be zoned 'big park' (grumble, ea coding, grumble). Just as with the gym to reach one star you will need to meet a set of predetermined values: The built up value of the lot will be approximately what you paid for the lot (? untested theory, sim paid 12,000 for the lot; was expected to have a cash value of 12,000 built up). You will also need a minimum number of plumbing items, grill/picnic items (I placed extras which helped reach lot value faster.), after that it's up to you what to add to get the lot value up. When two of the special seeds yielded a death flower plant and a money tree Shanon was glad she'd put in the extra work. Stevie was convinced to take a break from learning new cooking techniques to celebrate the twins transition from child to teen. All Thomas would admit to after transitioning was that he liked working out, and chess wasn't to boring. Polly-Anna wanted to know if she could be a cat lady when she was older. Stevie shook her head, "sorry dear Pet's isn't installed on the players pc, you'll have to settle for bookworm." "Can you talk the city into building a library? That would be an awesome birthday gift." "That depends on your writing skill sweetie." "Hey mom isn't it your birthday too?" "What? Oh cr.. yeah it is." "Old lady" "I'll show you how not old I am" "ewwww gross grownups kissing, get a room" "Why I do believe we will" "Gross, moms ...." "Go to bed you two" "aww, no fun" "No fair it's the weekend, no school tomorrow, nyah" "C'mon, ignore them they're just being typical teens. Let's go find some privacy and you can show me just how not old you are, while the maids clean up the house since they're not tired." "Mmmm, I like your thinking." I stumbled on this while helping the twins clean using the 'hand of god' drag and drop. Toys from the toy box can be placed on the highchair. Gen 6 will help me test to see if toddlers will play with toys left on the tray. Life continued to be good for the Verde's. Shanon bought Stevie a bunch of recipe's as a belated birthday gift. Stevie was promoted to super spy at work right around the same time she maxed her cooking skills and convinced the council to allow a diner to be opened. The twins were continuing to do well in school, neither was all that interested in getting an after school job, and since money wasn't an issue they weren't pushed to. Sometimes Thomas would go to the gym after school, and sometimes Polly-Anna would go over to friends houses. "Thomas, what are you up to?" "Relax, I've checked the family tree she's not on it. See the hair isn't the same color." "You mean he's met a redhead who isn't a relative to some degree! Wow! Just Wow!" "I know ... I mean the player checked our degrees of separation 3 times before letting us hook-up and we were positive we were perfect for each other." "I think we need a new house rule no guests upstairs." "I don't think we need to worry it's not as if the player has woohooer or teen pregnancy options installed." "Still an ounce of prevention is a good idea." "Given Polly-Anna is also showing interest in dating, we'll just keep our fingers crossed that the player won't do anything untoward like install woohooer or enable teen pregnancy." Current overview of the island.
Also the glitches that had me worried have settled down, so hopefully there won't be a need to move the next generation away. Because I'm almost out of places for houses to go I've re-tuned story progressions immigration setting to 1. Everything in bold green font has been added.
Bold italics means I need to have the family re-buy the lot, after my goof when I moved gen 4. For science since I goofed it up, a future generation will have to redo the science career. This list is an excerpt from The "Nothing Is Free" Challenge post at MTS and only has base game lots. It should be noted that neither this list nor the full list linked has a community garden on it, because the gardens found in Riverview or other ea towns are generally listed as small park or some other option, it's the same for children's play parks. I also learned that the lot requirements when building in s4 also exist in s3, but because I had never previously had a sim buy the lot and build it up I had not seen the buy & build requirements. Yes they bug me in 3 as much as 4. Community Lots - Each one has some sort of requirement: - Base Game Rabbitholes: Criminal Warehouse - Maxed Athletics and Logic, and buy (not partner) the rabbithole. ($50,000) Bistro - Maxed Cooking, and buy (not partner) the rabbithole. ($37,500) Bookstore - Maxed Writing, and buy (not partner) the rabbithole. ($27,000) Day Spa - Buy (not partner) the rabbithole (no skill requirement). ($50,000) Diner - Maxed Cooking, and buy (not partner) the rabbithole. ($24,000) Grocery Store - Maxed Gardening and buy (not partner) the rabbithole. ($27,000) Hospital - Maxed Logic, and buy (not partner) the rabbithole. ($105,000) Office Building - Maxed Charisma and Writing, and buy (not partner) the rabbithole. ($58,000) Science Lab - Maxed Gardening, Handiness, and Fishing, and buy (not partner) the rabbithole. ($140,000) Stadium - Maxed Athletics and buy (not partner) the rabbithole. ($115,000) Theater - Max any instrument (Guitar, Bass, Drums, Piano) and Logic. ($58,000) City Hall - Maxed Charisma (no money requirement). Can't be owned*. Graveyard - Must purchase the lot (no skill requirement). $26,200 cost varies by lot size. Military Base - Maxed Handiness and Athletics (no money requirement). Can't be owned*. Police Department - Maxed Logic, Athletics, and Painting (no money requirement). School - Maxed Charisma and Logic (no money requirement). Can't be owned*. - Base Game Other Lots: Lot values vary by size & each lot will have a build up value to get a star rating Art Gallery - Maxed Painting, and must purchase the lot. Beach - Maxed Athletics or Scuba Diving, and must purchase the lot. Big Park - Maxed Logic and Gardening, and must purchase the lot. Fishing Spot - Maxed Fishing, and must purchase the lot. Gym - Maxed Athletics, and must purchase the lot. (Lot value once built up must be 70,000 or more to earn a star & income.) Library - Maxed Writing, and must purchase the lot. Pool - Maxed Athletics, and must purchase the lot. Small Park - Maxed Gardening (no money requirement). Visitors Allowed - No requirements, see Rule #5. No Visitors Allowed - No requirements, see Rule #5. - Rule 5 5. You may not abuse lots you don't have to buy by putting fancy skilling or mood boosting objects there so that your Sims don't have to buy them at home are not. Landscaping, tables and benches, that sort of thing is fine. Hot Tubs and grand pianos are not. Rabbithole lots should mainly be the rabbithole and landscaping. "Visitors Allowed" and "No Visitors Allowed" lots should be used sparingly and only for places without much in them (a lot that's merely a fancy pedestrian walkway or a subway station would be good examples). Small parks should be just that - if you can fish there then it's a fishing spot, and if it has skilling objects like chess tables it's a big park. The only non-decorative objects in Salons and Junkyards besides what you're there for (stylist and tattoo stations for the former, scrap piles and junk in the latter) is maybe a bathroom. Fire Stations need to be more fully outfitted to keep everyone working there happy, but I think you get the picture: be reasonable. * city hall, the military base, and school might be own-able but so far I haven't seen a cost for those lots. Ps, at roughly 2 +/- lots per generation there will be up to 8 or 9 generations to go after generation 5. Generation 5 Roll
Stevie Verde; athletic, brave, natural born cook, virtuoso, genius Marital Status: Couple Your sim must obtain a spouse or partner to live with them in the household. The spouse or partner does not technically have to be the father/mother of the children, but they must be present in the household. Number of Children: 2 Children Your generation is only allowed to have 2 children. Note that exceeding this number by having accidental twins or triplets is fine, but you must not have any more children after that. Primary Career: Law Enforcement (Super Spy) Secondary Career: Farmer/Nectar MakerGrow and sell your own produce or your bottles of nectar. You'll have to choose between these two options when you register at city hall, since they are two different self-employed careers! However, you may register as either, and do both. Also, if you have the Supernatural expansion pack, your farmer/nectar maker sim may sell honey and wax from their own bee hives. Also in the Supernatural EP, your farmer Sim may compete in the daily gardening competition held at the fairy arboretum rabbithole. NOTE: the heir may take over the family's existing garden, if a garden does exist, but may only sell produce they harvest themselves. NOTE: Nectar making is exclusive to World Adventures. Generational Goal: Hobby, or Obsession? Pick a "Hobby" for your Sim, based on their traits, or on their character as you see them. The heir (and spouse where applicable) must spend at least 5 Sim hours a week pursuing their hobby. Your Sim must not make money from this hobby. If you use writing, then only use "Practice writing" and not "Write a book". Miscellaneous Fun: Fashion Diva Your Sim like to keep up with the latest trends. They must Plan Outfit and change at least ONE of their outfits at least once a Sim week (Sunday AM to Saturday PM). Making extra outfits is also allowed if you don't want to lose the one you have. Lots to add: ??? Poll at https://mamadragonsfeb2016s3apocalypsechallenge.wordpress.com/2017/05/06/this-poll-is-for-the-verdes/ Community Garden, Big Park, Diner, or Theater Update 5/13/2017 The poll is now officially closed the final votes are as follows Diner 47.37% (9 votes) Community Garden 31.58% (6 votes) Big Park 10.53% (2 votes) Theater 10.52% (2 votes) Total Votes: 19 Update 5/13/2017
The poll is now officially closed the final votes are as follows Diner 47.37% (9 votes) Community Garden 31.58% (6 votes) Big Park 10.53% (2 votes) Theater 10.52% (2 votes) Total Votes: 19 There are 4 possible lots that would work well for generation 5 to add to the island, but only two can added. You can take the poll at Wordpress or drop a comment on your choices here. A big park would build up the currently empty lot that currently everyone just hangs out on and tosses around balls or reads a book. Requires maxed Logic and Gardening. Community garden would take the pressure off of maintaining a home garden for fresh produce. Only requires maxed gardening. Diner, it would be nice for sims to have someplace to eat out once in awhile. Requires maxed cooking skill Theater, like the diner it would give sims another place to go. Requires maxed guitar and logic skills. This poll will stay open longer than the heir choice one, as there is much more time before a final choice has to be made. Okay it's been a bit since my last update, primarily because I haven't been playing sims. I've been playing Banished trying to complete the "One with Nature - Reach 400 citizens without building crops fields, orchards, or pastures." accomplishment before I build the trading post. After much testing I've reached the conclusion that the current year the town is in is just a bad foraging year, and that since I've already completed the "Uneducated - Reach a population of 300 citizens without building schools." & "Isolationist - Reach 300 citizens without building a trading post." achievements I have two choices; 1) suck it up and loose 1/3 to 1/2 of the towns population, or 2) start a new town but with schools from the start. I'll probably go with option 1 as I really like the valley map the town is on, and if possible I want to clear as many achievements with 1 town rather than a new town for each achievement. I also took some time off to play with s4's version of plantsims, my final take away regarding the plantsim - Meh!; but the tree is cool because you can visit daily and bring out 4 or so collectibles of assorted variety. Another factor that's going to impact postings I'm going to try my hand at selling jewelry that I make. Fingers crossed that it goes well, because an income again of my own no matter how small would be nice. Now for sims 3 & The Verde's. :) Thank you to those of you who took the time to comment on my very short & informal heir poll. Life has been busy for the Verde's. Chance was thrilled to learn that he didn't have to be heir unless he really wanted to be, he said he'd rather be a hermit in the wilderness but since that wasn't an option he'd stick around long enough to help his mom get the land for the studio and then he was getting a studio so he could be alone. Jackie and Mu were also glad to be off the hook as they had their own ideas of what they wanted out of life. With the heir situation resolved everyone concentrated on making sure that Stevie would grow up with as many skills in place as possible. Everyone took turns helping Stevie learn how to use the potty chair but it was Zach who was helping her when she finally fully understood the concept. Given the length of her maternity leave Midori spent a good amount of time teaching Stevie how to talk. Midori also spent a lot of time with her garden since it provided a decent income. The siblings enjoyed the more relaxed atmosphere, and frequently hung out together discussing their plans for the future. Chance was still determined to live alone in a small home for one, while Jackie and Mu agreed that it made sense for them to share a home together at first to cut down expenses. Jamal was determined that he would be the one to teach Stevie how to walk. While Mu decided to help her mom teach Stevie how to talk. In no time at all Stevie had all her basic skills down and was allowed to play with other stuff. Jamal had a lot of 'dad' chats with Jackie and Mu, sounding out their ideas and telling lame jokes. Jamal got a request from their neighbor for some quality fresh produce. Stevie was content playing both by herself or with an adult. With the children well in hand Midori made sure that Zach took plenty of time off away from the house. Most of the time he would play guitar at the park but once in awhile he would go play at the graveyard instead. The same day Midori finally had enough simoleans to buy land for the gym and to start building on it she also transitioned to elder. For reasons only he new Chance stayed on a few days longer, which gave him time to have some 'dad' chats with Jamal. Midori was surprised to learn that the city had very specific ideas of what constituted a gym and that until her property was up to their standards she wouldn't earn any income from the property. Midori grumbled that had she known she might have waited until she had the full 140,000 simoleans to invest, but even just what she had invested so far was helping people improve their health so she didn't mind as much. Before they knew it Stevie's transition day was on them. While Stevie was chowing down her cake Chance announced that he was moving out. His new home, without windows by his choice, was just a few blocks away, and while he would prefer total solitude family was welcome to drop by anytime they wanted. Stevie's first day of school she got invited home to the neighbors house. Jackie decided to hide in the bathroom for her transition day, Stevie still wished her a happy birthday. Jamal and Midori both continued to work, determined to show the next generation how things were done, even though they were both eligible to retire. Sometimes after work Midori would pop over and visit Chance. Jamal saw him everyday at work so didn't feel the need to go visit. Midori continued to invest in the gym. She and Jamal also continued to demonstrate to each other that just because they were older the spark wasn't gone. (Seriously these to do almost as much spontaneous flirting as Louise & Frodo Behrooz did.) After a few promotions Midori finally had enough money to install a proper pool area and start to work on the main building of the gym. Midori toyed with the idea of staying on at work a little longer once she reached the top level at work, but decided that she'd rather enjoy what was left of her elder day's with Jamal seeing as they'd recently been touted as the golden example of a good marriage in the local paper due to how long they'd been married. Then it was Mu's turn to transition. Zach sniffled and said he'd miss the sisters when they moved out. Jackie & Mu reassured him they weren't leaving just yet. Neither sister moved on from their part time jobs. For Jackie it was the lack of a local sports team that had her focusing on learning recipes instead of trying to pursue a regular career. Mu flat out admitted she didn't really want to work and was hoping to marry someone rich. It saddened Midori to realize that they had raised a gold digger but nothing could be done about it. A few days later Jamal celebrated reaching the peak of his career and also retired. Midori already new the property the girls planned to move to and bought it from the city, added a small garden of perfect plants and then sold it back. Transition day finally rolled around for Stevie, being the little genius that she is she insisted on doing her homework before celebrating her transition. Even though Stevie was tired and wanted a bath she made her goodbye's to Zach. He was moving with her older sisters to the new house one block away. After a bite of cake Jamal went over to visit with Zach. Zach explained it was what he wanted, to see the sisters settled in before he faded which he knew was imminent. Later that evening as Midori, Jamal, and Stevie were adjusting to how quite the house was with everyone gone they got a call from Jackie, Zach had faded in his sleep and had left his guitar to Stevie since she loved music even more than he had. Midori made a visit to her daughters a few days later to see how they were doing, and collect the guitar for Stevie. She told Jackie that she wasn't to impressed with how thrown together the houses floor plan was. Jackie said they didn't mind because they didn't actually plan on staying in forever, and actually had plans to move in with whomever they eventually married. Midori held her tongue even though she wanted to remind her daughters that good family homes were in short supply on the island. Midori was happy when she was finally able to get the main gym building finished. For now it would be just a one story building but if she needed to she could add a second floor to the building later. Even though the gym didn't meet city halls requirements the island residents loved the gym, and it stayed busy. Midori and Jamal continued to encourage Stevie to develop her skills. When Stevie said she wanted to join the ROTC, they let her even though Midori was concerned that the military might not be the right fit for their daughter. After one weekend of ROTC Stevie decided that just maybe her parents had been right the military life just wasn't for her. Each day she left so stressed that it took several hours of working out to unwind. Once she was relaxed she would get a cousin to be a study buddy and do homework with them. Stevie learned fast that pretty much everyone on the island with red hair was a cousin to some degree whether 1st cousin or cousin at 5th remove. She wasn't sure if that would make finding a life partner easier or harder in the long run. She hoped she could find someone who enjoyed gardening, because she didn't, but she didn't want to let her mom's perfect garden die out either. Stevie decided that working out at the gym was decidedly preferable as her parents tended to get all mushy & romantic at odd times, usually obstructing her view of the exercise video she was using. To get her mind off her parents being old and gross she would grab her guitar and play at the park. Even as Stevie knew that her formal career would be tied to her athleticism & logic skills, she also knew that playing guitar would be her hobby and obsession. When Chance and another officer came to the school and talked about the observation & ride along program that the police had for teens Stevie was the first to sign up. Even though she didn't need it she frequently asked her parents for help with her homework as it gave them time to talk while she worked. Stevie promised her mom, Midori, that even if Midori passed before the gym fully met city hall requirements that she, Stevie, would see that the building was finished to code. Which apparently was done to a large screen tv and some wall mirrors, along with a few changes to the exterior finish. If you haven't guessed yet, the next post will start generation 5 in full. As of last save Jamal was at 91 sim days of age and Midori is only about 5 or 6 sim days behind him.
Stevie, the heir, will be taking over from here out. Outside of about 11,000 simoleans worth of improvements on the gym generation 4 has pretty much completed all of the goals assigned them. Let me just say that the "hands off" goal was a real challenge, I caught myself so many times starting to do the 'hand of god' to move items around. The exception I made was moving produce to the fridge since I couldn't find an option to have sims put away freshly harvested produce. It also meant I couldn't just set out toddler books for Stevie to read as a baby. Midori continued to supplement the family's income from the small garden plot. Even though Chance is very much a loner, he still spends time playing with Mu and helping her learn to walk. Jamal takes advantage of the extra time to chat with Jackie. Finished working outside Midori turns on the boosted tv set and watches the gardening channel, which helps her master the skill and complete her ltw of Renaissance sim. Eventually Chance and Jackie join her. (Note: Small blooper in 4-3 post. Zach didn't max his artistic skill - yet, he did however have a midlife crisis which allowed him to channel his kleptomaniac urges in a positive direction and he now has the neat trait instead of klepto. No other traits were adjusted.) Zach did finally max his artistic skill, which made him very happy. Mu wasn't quite sleepy yet so Jamal staid up reading while she ate & played. Chance really wanted a job so his parents signed his work permit. Even though Midori was happy to be going back to work she still took time to check in on Mu before leaving. The day went by quickly for the family. Midori was excited that she'd received another promotion on her first day back to work. Jamal received a call requesting he help a gentleman from the business office see the benefits of logical choices that seem counter the needs of businesses. Jamal did such a good job he was granted a certificate for Logic Mastery. After a brief presentation to city council, the city received a pro bono build from Dragon Construction for the creation of a proper police station. New housing was also wanted but the contract negotiations on those took a little longer. Jamal got a job right away at the newly constructed station. The week progressed nicely. One day both Jamal and Midori came home excited about promotions they had received. While they were 'celebrating' Mu's birthday snuck past them and she transitioned from toddler to child. Midori ordered a sprinkler she'd seen on the garden channel and adjusted it to automatically water the garden in the mornings for her. Mu just loves to play in the sprinkler after she finishes her homework. Zach gets invited on a date. He's rather ambivalent about it and plays guitar for tips instead of hanging out with his date. Jamal has a different problem, his undercover clothes from work turned him invisible. Happily a quick wash takes car of the problem. Friday rolls around and Midori wants to celebrate yet another promotion, she falls asleep right after, but Jamal wanders downstairs just in time for Jackie's birthday transition to teen. Saturday Jackie and Chance head out for the park. They're sad that the only thing to do at the park is stand around and talk. Midori wakes up at odds with herself, her stomach is upset yet she's craving cheesy foods. (Every pregnancy craving save one with simlet 4 was macaroni & cheese or grilled cheese. O_O ) Mu is happy she is allowed to go fishing on her own, even though she's clumsy she loves the outdoors. Midori gets tired of hearing the protestors chant so she goes inside to watch cooking shows. Before Midori knows it, it's time to deliver her final child. Waddling into the house she wishes Jamal were home but he's out getting statements from people at the park. After a fair amount of time she finally delivers a little girl whom they are naming Stevie. After getting Stevie settled into her crib, Midori heads down to the kitchen to help Zach celebrate his transition to elder. Zach let's Midori know that he's not up to the challenge of infant care anymore. Midori doesn't mind her gardening time is reduced greatly by the automatic sprinkler she installed. Sometimes Jamal grumbles that he hardly ever sees his youngest daughter. Before they know it a whole bunch of birthdays have snuck up on them. One evening before everyone heads off to bed they pause to celebrate the transitions. First Jamal transitions to elder, he wants to retire but he also wants to help Midori build a community gym and at 50 thousand their getting very close to that goal. Next up is Mu, her childhood sped right past everyone and now she's entering her teen years. Last to celebrate is Chance he's finally a full adult. He's decided to enter law enforcement too, and he's sure he can keep his kleptomania under control. The following morning just before the car pool and bus arrives Midori calls everyone around to help celebrate Stevie's transition from infant to toddler. Stevie needs a nap early today and falls asleep on the kitchen floor. Stevie also inherited her moms red hair, but where did those blue-green eyes come from? Midori tells Chance that the role of heir is still undecided, and that it's going to be left to some people called 'simmers' to help the journalist decide who will be heir. Heir vote on the forums. Going mostly off pic's since I didn't write down any notes. A lot happened over the course of game play. With Chance now a toddler, Midori decided it was time for a second child. She felt they could afford it due to a recent promotion at work. Jamal ended up teaching Chance most of his toddler skills, Midori helped too when she wasn't feeling to ill. While she was happy about the confirmation of her pregnancy she wondered why the morning sickness didn't go away like it had with Chance. Zach wasn't interested in a party and had hoped his transition to middle aged adult would go unnoticed, he had no such luck. Midori continued to supplement the families income by selling produce to the family store. They used the extra money to add on to the upper floor of the house, after all Chance wouldn't stay little forever and with a second child on the way the extra room would be needed. Midori thought she needed the bathroom, but nope time for the baby to arrive. Welcome to the family Jackie. Jamal celebrated his transition and the mastery of athleticism. Keeping a baby crib in the room, isn't very conducive to a good nights sleep. The next day Midori and Jamal discuss remodel ideas. Chance has outgrown his crib, look at those lovely lavender eyes. Don't worry Chance with more siblings to come you might not have to be the heir, and if you do end up being heir ... well maybe you can have a midlife crisis early. (Chances traits are not very favorable.) With Chance now able to go to school his parents enjoy the breather that comes from only one child at home. It's not until a few days later that Midori realizes that they may have gotten ahead of themselves. She unhappily informs her bosses of her extended maternity leave. They celebrate Jackie's birthday, look Chance Jackie's hair is red just like yours, who knows maybe she'll be heir. Midori takes her time with gardening while Jamal shifts his focus to mastering logic. Midori delivers a second daughter and names her Mu. Shortly after Mu's birth Midori's midlife transition sneaks up on her. At Chances request a few more toys are added to the house. Before they know it it's time to celebrate Mu's transition to toddler, and Chances transition to teen. With two toddlers in the house everyone is kept busy. Their so busy they forget that it's Jackie's turn to transition. Don't worry Jackie, just because your transition snuck past the adults doesn't mean they don't care about you. Midori is looking forward to returning to work and wants to advance another level or two before she has her final simlet. Jamal is coming close to maxing his logic, while Cousin Zach has mastered his painting skill already and has earned a very tidy sum for several of his paintings. Midori knows that a savings of about 26 thousand is nice, it's now where near the 72 thousand plus that she needs to purchase land and build a gym for the town. Midori has been very busy, as have her fiance and cousin. Midori and Jamal did take a break to invite their families over for their wedding. Which because of Jamal getting cold feet almost didn't happen. After the ceremony Midori thanked her aunt for the loan of the stereo, everyone hung out for a bit longer. An exhausted Jamal reassured his little sister that he would keep in touch. The newly weds were so tired from the days events that they fell asleep as soon as their heads hit their pillows. The days after the wedding continued to be about improve skills. Midori and Jamal finally got some time to themselves. Midori started getting frustrated with the plumbing constantly breaking, she also complained that all food smells were nauseating. Jamal grinned as one of 5, he suspected he knew the cause behind Midori's mood swings. Soon enough they found out he was right. Midori visited with her dad and sister. Midori learned that Duri had just had a daughter named Maggie. While there she got permission for one last harvest of her parents garden. While waiting for the baby to be born everyone continued to focus on their skills. After what felt like an eternity to Midori two events happened within close proximity of each other. She finally maxed her handiness skill and their baby arrived. Despite their joint hopes for a girl they had a son whom they named Chance. After Chances birth Midori took a job at the towns new military base, hoping that a steady paycheck would allow her to open town gym sooner. They ended up using the first two paychecks and promotion bonus to add a nursery to the house. For Chances first transition they held a party and invited family. Sadly Lea, Midori's mom, passed away before the party and then her dad, Donte, passed away at the end of the party. Other than that the party went well. Everyone took turns with Chance helping him learn his toddler skills. Jamal even read him a book about finger painting. Despite a few shocking set backs Midori has not regretted her choice to move out as soon as she could. Her first few days were spent jogging around town, harvesting fresh produce from her parents yard, and clearing a patch of cement out of the yard for a garden. She only gets to harvest for her first few days, once she has a good supply, or her own garden well established, of the 12 available plants she won't allowed to harvest anymore. She also grudgingly paid for a share in the grocery store. Zach stuck mostly around the house, helped with the tiny garden, did housework, and handled the cooking. Since Midori can't cook very well yet she's grateful that her cousin Zach is a skilled cook. Thinking to the future and the fact that she would need to provide children for a future generation Midori took a break from her training and hit the fishing hole to meet up with people. It didn't surprise her to see almost the entire Hartman clan out. She knew Mark from school, he was a grade below her and hadn't graduated yet. She hadn't met his older brothers as they'd been in the upper classes when she and Duri started. Midori and Jamal hit it off the bat right away, she learned that he was really into family and athleticism. After a couple of times hanging out together Midori was sure that Jamal was The One, after all he even got on well with her crazy cousin Zach, and not only asked him to move in but to get married. As an unexpected bonus Jamal brought in enough money that coupled with what she already had they were able to get a partnership in the bookstore as well. Since she now had the skill needed to train people at a proper gym in addition to marrying Jamal Midori has added the goal of raising enough money to open a gym in town, she already has the desired lot picked out it's a matter of raising the money. Midori and Jamal have agreed that their respective families would probably kill them if they got married by private ceremony so in the near future they will be have a party and get married then. Generation 4 Progress and Summary
Midori Skill: Athletic 10, Handiness 7, while not important Gardening 5, Charisma 4, as well as a few other basic skills LTW: Ren Sim 1/3 skills maxed Traits: Friendly, Loves the Outdoors, Athletic, Handy, Schmoozer Jamal - Fiance Traits: Family Orientated, Athletic, Brave, Easily Impressed Un-Flirty Skill: Gardening 2 LTW: Professional Author (This will be getting changed once he has enough LTR points) Zach - cousin and the help Traits: Insane, Vegetarian, Clumsy, Artistic, Kleptomaniac Skill: Charisma 1, Cooking 5, Gardening 1, Guitar 5, Painting 5 LTW: Master of the Arts Job - Street Busker from nraas mod, interestingly money from paintings might be counting towards job growth. Will only be going to the park to play for tips once in a while when stir crazy moodlet pops up. |
Mama Dragon40s almost 50s mother and grandmother, who also enjoys sims. Categories
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June 2020
Random Legacy Progress
Generation 8 Goals
Martial Status: Second Chance Children: 2 Primary Career: Freelance Photographer Secondary Career: Education Secondary Career: Science Generational Goal: Fulfilled Miscellaneous Fun: Half-Siblings Lot's to Add: ? Science Center & Museum (aprox 250k simoleans) or ? Fishing hole & Science Center (aprox 200k simoleans) or ? Fishing Hole & Museum (aprox 150k simoleans) Generation 7 Goals
All gen 7 goals were completed before Thomas even moved out, or within the first sim week of game play. Marital Status: Step Children Children: 5/4 Primary Career: Culinary Secondary Career: Dumpster Diver Generational Goal: Idle Career Miscellaneous Fun: Luxury Lots to add: Bistro - Completed Day Spa - Buy (not partner) the rabbithole (no skill requirement). ($50,000) Times I've used cheats:
Gen 1: * Set family funds to $0. * Killed off Kylie's parents of old age. * Added Rufus to the family to move him to a different lot in town. Gen 2: * Had Natasha eat 3 life fruit to extend her age. * Used tce true to trigger Natasha's age transition from adult to elder and then to death. Gen 5: * Took the 3 possible heirs into cas, for YA headshots. Gen 7: tce + cas to change the last names of both girls to Verde when they became toddlers. Also snuck a peak at their YA stage to see if heir was going to be obvious or if a poll would be needed. Gen 8: Saying goodbye to Julia. And changing out the mailbox & trash can on the new home lot. Tce family funds to 0, shipwrecked = another broke start after camp set up. ;) Lastly tce add to family, while game was paused to add three households in addition to the Verde's to the island. Goofs! Oops! Oh Crap! * This applies to gen one but I didn't catch it until gen 3. I was supposed to have $140,000 and Buy the science building. I haven't decided how I'm going to handle this ... but I think I know what I'll be doing. :( Random Legacy Progress Past Generations
Generation 1 Goals
Completed All Goals Single Parent Children 2: 2/2 Career Science: Skill based Gardening 10/10 Fishing 10/10 Handiness 10/10 Gen Goal: Opportunist Misc Fun: Joker ~*~ ~*~ ~*~ Lots To Add Science: 3/3 Completed Grocery Store: Completed LTW Add: Wild Plants to Park - Completed Generation 2 Goals
Completed All Goals Single Parent - Completed Children: 2/2 Career: Education - Skill based - Completed Charisma 10/10 Logic 10/10 Skill Professor 31.45/30 Gen Goal: Fulfilled - Completed LTW - Professional Author $4,209/$4,000 Misc Fun: No Strangers ~*~ ~*~ ~*~ Lots To Add Career: School 2/3 LTW Add: Book Store - Completed Skill Add: Chess tables to Park - Completed Generation 3 Goals
Marital Status: Couple - Completed Children: 2/1 oops! Twins - completed Primary Career: Journalism - Completed Skill Based: Writing 10/10 Charisma 10/10 Secondary(Spouse) Career: Music (Classical) - Completed Skill Based: Guitar 10/10 Logic 10/10 Generational Goal: Expansionist - Completed Elder suite for Kyle Jr on the 1st floor Misc Fun: Gourmet 5/5 (old - 2/4) - Completed LTW: Illistrated Author - Completed Lots to Add: Career: Office Building - Maxed Charisma and Writing + $58,000 - Completed LTW/Skill Add: Library Writing + $36,200 - Not Completed ? Misc: Graveyard $26,200 - Completed Generation 4 Goals:
Gen 4 Completed all Goals Marital Status: Couple with help - Completed Children: 4/4 Career: Military - Completed Athletic 10/10 Handiness 10/10 Secondary Career: Law Enforcement (Super Spy) - Completed Athletic 10/10 Logic 10/10 Help's Career: Artist Painting 10/10 - Completed Gen Goal: Change of Scenery - Completed Misc Fun: Hands Off ~*~ ~*~ ~*~ Lots To Add Career: Military base - Completed Skill Add: Public Gym Athletic 10/10 - Completed Spouse Career Police Department - Maxed Logic, Athletics, and Painting (no money requirement). - Completed Since Zach their cousin lives in the house I'm using his maxed art skill, combined with Jamal's maxed skills for the requirements. Generation 5 Goals
Marital Status: Couple - completed Children: 2/2 Career: Law Enforcement (Super Spy) - completed Secondary Career: Farmer - completed Generational Goal: Hobby, or Obsession - completed Miscellaneous Fun: Fashion Diva - completed Lots to add: Community Garden - Max Gardening 10/10 & 24,600 - completed Diner - Max Cooking Skill 10/10 & $24,000 - completed Generation 6 Goals
Marital Status: Single Children: 2/2 Career: Criminal (Thief) Skill based - completed Athletic 10/10 Logic 10/10 Generational Goal: Perfectionist - completed Miscellaneous Fun: Live Your Trait - completed Lots to add: Criminal Warehouse - completed Library - completed |