Before I delve into game play events. I want to preface with a caution. I'm running into continuous glitches with my current family. I think they are tied to the fact that many of my townies are sims I had built on my old pc, which had everything installed on it. If the glitches persist, then I'll scrap the save altogether and start over (same founder). I'm hoping that with save cleaner & at least the intro of gen 3, several days of play away ;) , that the glitches will self correct. Doni stayed lucid just long enough to quit his job. After that everything rested on Donte's shoulders. Keeping two elders in line, fed, and a toddler looked after is a lot for a child to bear the brunt of. Especially a child who like his father has an unlucky trait. Every day before school, Donte sets out a bowl of soup for his parents, while he eats stale molded hot dogs. Sometimes Grey eat's it, other morning's Doni eats it first. Another part of the daily routine is working out. (Which doesn't really seem to give the kids a boost when they become teens.) By the time bill day rolled back around the word processor was broken, and Donte had to sell a couple of windows, which meant nothing was added to the house. Happily Grey is still receiving royalty payments so that money was used to replace the word processor. Finally it's Daphne's turn to become a child. Donte has a few more days before his next transition. While he tries to make the most of them, he manages to break the brand new word processor. He's going to have to sell more windows and probably the fireplace, but he'll have to pick carefully as the family doesn't have an in with the mob or the black market, which means he can only sell two items. A class mate follows them home and with no sane adults to send them home Donte & Daphne do the only thing they can do, pull the lower ladders up until their classmate goes home. With the word processor broken it's back to working out every day after school, except for com's day. Donte is happy when his transition day rolls around. I think if he get's coded with the wrong hair again I'm going to default to Daphne as heir. They both inherited their mom's hair color so I can make it work. To make matters worse, when I took Donte into cas to fix his hair right after his transition, he lost 4 days of age, which meant adjusting teen age for the entire town. Daphne is really looking like the better choice for heir, plus she has nicer traits. Again I'm hoping that save cleaner will help straighten out the glitch. I'll find out when Donte transitions to YA. With Donte now a teen he can finally start grilling food for the family, maybe. Day 1 Grey pulled some odd thing out of the fridge before Donte could get their rations out, moldy food for all. Day 2 Donte got up extra early and burned the hot dogs. Day 3, hey good job Donte those are nice looking rations you've made for the family. To bad the batteries died on the radio, guess you'll need a new one. Day 4, sigh, Donte please don't burn down the house. Now you need a new grill, but maybe it's better if you can't cook. Donte you get the radio fixed and then bust the word processor again. I don't know what I'm going to do with you ... but I do know this you've got almost a week until the next transition and no income source. Again! I think we're going to let Daphne take over cooking and writing, that is once things are fixed or replaced, and yes Donte I'm really considering letting you attempt to fix the processor even though you have no handiness skills, nor will I lament should you crisp yourself out of digital existence. Especially now that's she's transitioned to teen.
1 Comment
Marj
7/10/2017 11:20:35 am
love it - "crisp yourself out of digital existence!! Sounds like everyone has a bad luck trait! You need a good luck one to get this family to "work"! =)
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The Restrictions
Additional Handicaps - Applies to all generations
Rite of Passage: In order to prove their worthiness as heir, before your sim can marry they must have made at least 4 good friends not including their future spouse. The Age of Aquarius: May only marry (or breed with) sims with compatible zodiac signs The Eyes Have It: All heirs must have the same eye/hair color as the founder. No Country for Old Sims: With a lack of proper healthcare, sims don't live very long and easily die of common diseases and complications of elder-hood. Elders living more than a few days are a rare occurrence. Change the Elder lifespan of your sims to only 4 days for the entire challenge. Greedy Gangsters: Not only you have to pay the mob on Mondays, now you have to do it on Thursdays too! You must continue your Monday payments even after you lift Criminal. Archives
September 2019
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