There will be one more founder generation post after this one, probably a short post due to the fact that I powered through the founder. (I almost always do.) Gen two is in the house, you'll meet gen two by the end of this post. See these two casually playing catch. Life won't be so idealistic for much longer. Money from book sales has helped fund the upper level expansion. About selling books, going for at least 5 in non - fiction or fiction early on with a child is a good way to earn quick cash for the bills, however for the money needed for adding a second level if you start with one like I did, start writing the more expensive books as soon as they become available. In hindsight (so perfect it is) I could have had the upper level much further along if I'd started writing bigger books sooner. After two short days of skilling; and yes once the entire back wall was up and covered I started her on painting, which I wish I'd done sooner - you'll see why later, which was the only skill she didn't have any points in yet; it was time for Grey's big transition from teen to young adult. Due to her bad school grades game mechanics assigned her the loner trait. Her LTW is renaissance sim. Sorry, dark steel grey sims don't show well in poorly lit homes. Dear Grey, Congrats you are now a YA. Time to earn your way in this digital world. Used random.org to roll 1 die to find out her career. It rolled a 1. "Roll of 1: Architect / Athletic / Business" not really what I was looking for but it will have to do. Grey has to work on Architect as it's the only professions based career on that list. Without ambitions installed this is the only profession that's getting lifted until journalism and/or military are lifted and I have more freedom to pick their jobs. Base game rules for lifting architect are:
Okay Grey time for your first job, welcome to the world of business, then you may (yes you Have to) go to the park to meet and greet as many townies as possible. In a way we are off to the races. Most of what she needs to get done is going to happen fairly quickly. Especially advancing up the work ladder, thanks to being a workaholic & ambitious. Looking around for a mate will come a bit later as I want her to master the celebrity challenge first for that friendship bump. She also needs that bump to help with the four good, or better friends, she's going to need to be eligible for getting a mate. Thanks to having already written 5 non-fiction books, writing a hit non-fiction was fast and easy one part done. Dear player, I see your sim has just started a new job and you probably want them to advance fast. Here let me fix that for you. ~ Game Mechanics Good bye Papa Steel. you made it to 99 (?100) sim days of age. ...... and what the heck, you're faded now why are you getting a job at the diner?????????? Dear Grey, I know you're sad & heart broken that your dad, Papa just passed I have more bad news for you. No more fresh food until you get married. Nor are you allowed to mourn Papa's fading. Ready set go ... Not bad Grey, not bad. Now it's time to switch jobs and start the climb over. Oh and don't forget no matter how much those men gush over you, you area Sagittarius which means you can only pair up with one of these signs Aquarius, Aries, Gemini, Leo, or Libra. Sorry no love at first sight for you or any of your descendants. Nice job, looks like politics really may have been your field but that's it you've completed 3/5th's of what you need to do now it's just art & mechanical skills to finish. For a loner being stuck home isn't to bad, Grey only needed off the lot once or twice a week. The final stretch with the art skill was the hardest. She could have had it finished sooner if: I had gotten her an easel sooner, which would have meant writing different books early on; secondly I realized that one of the rule changes was the lifting/removal of the old only one canvas a day rule. Something else I hadn't realized which might have sped things along, was that as an inappropriate sim she was allowed to sponge bath. She didn't need to stay stinky for so long. It seems like every time I play this challenge I learn new things about the sims themselves & the game mechanics or I discover something about the challenge I hadn't previously noticed. Dear player, I notice your sim is doing really well for herself. Let me fix that for you. ~ Game mechanics Hiccups aside Grey did finally clear the last two skill requirements with a nail biting 8 day's until elder. She also had to return to writing to boost her income to replace the stolen items. Now it's time to find a mate, so glad I didn't take the moral purity handicap, or it would have been game over. Grey was left with two choices as two sims had already turned elder and the teens I'd hoped for had incompatible signs. One was far more receptive to making out than the other, but in the end .... ... there can only be one. Welcome to the family Doni. Doni is half way through politics and is only 3 or 4 sim days younger than Grey. He's also naturally athletic, but no athletic skill time for him to race the clock for both the athletic & charisma skills. Since they got married with a bun in the oven, and architect is cleared let the expansion begin, up or down only though out is under politics. It also means cribs will be gotten since space is no longer on a tight premium. Food storage is now in the basement, because even though he doesn't have the neat trait Doni has already cleaned up saved food on me. Hello Donte, welcome to the apocalypse. Grey still has a few days so two it is. Yes I moved quick to insure back to back babies. This was an odd glitch, Donte aged up with a girls hair. I think I know why, and outside of restarting and carefully scanning each townie I planted I don't think it can be prevented. Hopefully the glitch vanishes from the save by generation 3. Might help if I relocate save cleaner too. Yes I took him into cas to fix it. To fix a glitch it's not considered cheating. :) From here out you'll be seeing him with an ea coded boys hair. Donte gets to read tot books. I still don't train tots until education is lifted when playing an apocalypse. For me it adds to the game. Daphne was welcomed in with Grey being at 0 days to elder for 2 days. There will be no additional simlets for generation 2. Since I saved and exited right after Daphne was born I have no clue who will be the heir. Not going for name themes or alphabet clusters those are just the two names I thought of when it was time to name them. :) Final note regarding game mechanics.
When you place a table light on the grill the game makes the grill a part of the light. So no a sim can not cook on a grill with a lamp on it but they can tune the lamps settins from the grill.
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The Restrictions
Additional Handicaps - Applies to all generations
Rite of Passage: In order to prove their worthiness as heir, before your sim can marry they must have made at least 4 good friends not including their future spouse. The Age of Aquarius: May only marry (or breed with) sims with compatible zodiac signs The Eyes Have It: All heirs must have the same eye/hair color as the founder. No Country for Old Sims: With a lack of proper healthcare, sims don't live very long and easily die of common diseases and complications of elder-hood. Elders living more than a few days are a rare occurrence. Change the Elder lifespan of your sims to only 4 days for the entire challenge. Greedy Gangsters: Not only you have to pay the mob on Mondays, now you have to do it on Thursdays too! You must continue your Monday payments even after you lift Criminal. Archives
September 2019
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