As I previously noted for the renovacy to work as the challenge intended* it's best to start with a floor plan or unpainted walls. For the second run I used the Stewarts and the same challenge plan from Simmer Bree. It should be noted that for the first sim week or two, no lot traits where added to the lot. In the sims 4 it turns out that donations to charity are tied to charisma level & the computer, no wonder I couldn't find it. "Just in case someone finds this later on... It shows up on the computer after level 3 of charisma. " *The renovating rules. All flooring and walls have to be papered over – you can’t sell the floor or wall covering that’s already there. You can repaint things to make them look better, but you have to pay 25 simoleons for everything you paint – make a donation on the mailbox. After spending some time Baylee it was time for Kaylee to get down to work and start finding collectibles. If you're lucky your sim will find two frogs for breeding on day one. Not bad for a first day. Not shown is a small bit of roof that stretches over the space between the two wall panels. To feed the hungery Baylee, Kaylee pulls out food and sets it on the floor. By day three she's collected enough to get a toilet, a potty chair, and an adult bed. The first two nights were spent sleeping on a nearby park bench. As long as you don't travel the game mechanics really don't care that a toddler is unsupervised on the home lot. Kaylee fished the sim cube out of the river. With no visitors on the lot, your sim won't care if the toddler watches the parent bathe, and odly the single wall panel creates a false sense of 'no one can see me'. Kaylee rolled a wish for a crafting station, and the flower station was part of the big sell for seasons for me, that and not always static nice weather. With some expensive frogs to breed in her backpack, and flower arrangements bringing in a very pretty penny. Kaylee can take a moment to focus on Baylee's skills. The goal is to have all 5 toddler skills maxed at level 5 before her birthday. By the end of the 1st week start of the second, the exterior is 100% walled in. The Stewarts may now travel away from their neighbor hood. The only hiccup encountered during that time, was I missed maxing all of the toddler skills, and Baylee transitioned from tot to child before I could make a cake. Even though, I missed one of the 5 skills by half a skill point, I went ahead and added the "Child's Play" trait to the lot. At this point I also added the "Good Soil" and "Homey" traits. They go check out the warf area it's got a big play area in the community section without additional traveling. A perk of the pets ep is npc pets will dig up collectibles and leave them lying around for your sim to collect, Everything is moving along nicely at this point. In 4 lightening will create random crystals where it strikes. Can we talk about how much I Love! the new adjustable stairs that got patched into the base game when realm of magic came out. In 4 I also how easy it is to work with the roof when adding additional levels, and rooms. "Your aim is for everyone to have their own bedroom (spouses can share, and babies or toddlers can go in with someone else), with a bed, curtains, bedside table, lamp and dresser or desk or toybox." As you can see at this stage, their working on adding a second bedroom by going up. This is pretty much where I left off in the game for the first round of game play. These next two pics are out of order in the folder, blip, which is why the house suddenly looks unfinished.
Picking free flowers and then selling bouquets for 50 & up makes the expense of the bench well worth it. Over the course of the challenge Kaylee's skill got to where some of the bouquets she sold went for well over 1,000 simoleans. Way better than the money cheats. ;) For the other picture, sadly I don't have any good ones from the toddler perspective, I'm enjoying how they animated a child's view when toddler's and children are being imaginative.
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June 2020
Mama Dragon
50s mother and grandmother, who also enjoys sims, writing, and creating. Along with analytical breakdown of why and how things work. Murkland Challenge 1 Goals:
Grow 16 trash plants from scratch: 7/16 Evolve all 16 trash plants to the perfect level: 0/16 Aspiration “Friend of the World”: 3/4 Save at least $15,000: $288/$15,000 |