While I have a save set up for the Stones, I decided to give the Newton-Brown's a go instead. Primary reason, I want to test out and learn how to use the career mod's from nraas, especially the homeschool & summers off options. Note on mods pay attention to which order their supposed to be installed in, I managed to install one wrong and glitch the game. Thanks to save cleaner, errortrap, and resetsim * (which resets the entire world) I was able to save the file. As the header says this is week 1 for the household. Their backstory is on SamelaRita's blog, I've placed the lot in Dragon Valley at the edge of town, but not the outskirts. I think the original lot might have had a beautiful vista moodlet attached to it because when I went into game the household started with 5,709. Donated 1,000 to charity, might as well start with a nice moodlet, would have donated more, however I was unaware that there is a limit of once a day for charity donations, so tce'd the rest to $0. I'm also glad that SamelaRita listed the children's ages and twin groupings on her blog or things would have ended up odd. When I got in game their ages were all kinds of wonkified with Janina as the eldest and 4 days to transition, Paul next eldest with 5 days, Pamela at 6 days, and John who is supposed to be Janina's twin at 7 days same as Olivia the toddler. Initially I contemplated having them take summer off or homeschool right off the bat, but then I realized no fridge. Nope, nope, nope ... kids need to go to school for the lunch. I did however give them the day before leisure day as holiday(summer off). Which is accomplished using the story progression career mod. Everyone set about doing their homework. While their Nanny Kathy Hunter, who outside of being nurturing has no skills or skill traits, took care of the youngest Olivia on the lot. Potty training half way done, and talking learned. Once their homework was done, three of the kids went fishing while Pamela went to the library to learn writing and then start writing a fiction book. They ended the day with $8 in funds, one tomato plant planted, and a dinner of roasted fish around the campfire. School is a good thing, hungry simlets get fed lunch. Clearly getting enough money for a fridge is going to have to take priority over building a house with 6 bedrooms. Rainy days are no fun, so Kathy took Olivia to the library, sadly DV's library does not have a kids play area. Kathy read up on gardening, and received some additional seeds in reward. Which got planted. The brambles were sold off and used to put edging fence around part of the garden area. Duplicate seeds got sold and now the household has $18. Talk about getting nowhere fast. The rains filled in two of the three pits on the lot which made me change my design idea to a degree. By day 3 Olivia was done with all 3 toddler skills, and they'd scraped up enough money from somewhere to put up two wall pieces by the bathroom. Summer vacation, no more homework, which turned out to be a mistake on my part, you'll see why in a bit. Two simlets went off to the pool, Pamela & her twin Paul went to the library. Kathy took Olivia with her to the public garden and harvested as much as she could. I was tempted to have Paul grab the dragon eggs but had forgotten that they are coded teens & up. Paul went home on his own because the library was to crowded. Kathy made enough from produce sales to get a counter & table with enough leftover for the cakes which would be needed to get birthdays in the proper order, but not enough for a fridge too. I had her keep a lettuce & grape plant for planting. Leisure day is a big day for the household, it's time for Janina & John to become teens. Kathy was able to get two cakes so everyone is going to have a full belly today, even if it's not the healthiest of food choices. Janina transitions up first and because she didn't have an A at school is assigned her newest trait. Nothing horrid and works well with her existing traits, but doesn't spur any skill desires. While their eating an odd rock is spotted off in the distance, Janina - whose adventurous - runs off to get it, once she gets back it's John's turn to age up, and again not an A student so assigned a trait, he get's green thumb. By days end Janina has found enough collectibles, and Pamela gets another chapter of her book written, all which is enough for the household to get a fridge. After a quick scan of the town no new collectibles so instead Janina goes and gets the three dragon eggs in the libraries basement, while the rest of the household enjoys the holiday from school. At this point with exception of Kathy & Olivia Pamela is on decent terms with her siblings. Her snobby little self is a pain to manage in terms of friendships. I lucked out, not only did the eggs yield one green dragon they yielded two. Kathy gets one and John gets the other one, while I let Janina have the purple dragon. Both Kathy and John utilize their dragons harvest abilities which helps bring in more food & in turn more money. They also summon treasure once apiece. Funds are looking better and it's time to start putting build plans in motion. I also had a bit of a bleeble moment here and used the wrong foundation for the deck, sigh. The end of the day Friday is also where I ran into the freeze glitch, and had to pull the career related mods because I had goofed them. Saturday the last day of week 1, and it's a packed day. I now only have no cd, errortrap, overwatch, and vanilla story progression mod's in the game. The day starts with Pamela & Paul's birthday's. Since there isn't supposed to be a big time gap they have back to back birthdays. Pamela's new auto assigned trait is party animal, eventually I put the purple dragon in her inventory. Paul receives the lucky trait. Kathy takes Olivia with her back to the garden and with the dragons help harvests two times, along with two treasure summons. Then it's off to the store to sell the produce and then back to the lot. Both Paul & Pamela roll wants for part - time jobs. Pamela takes a job at the bookstore, while John gets a job as a specialist at the spa. Janina has no interest in work, although after I put the career mod's back in she'll probably join the police department or military as a teen intern. John however swings by city hall and registers as self employed as a gardener. Kathy is the only one not allowed a paid job per the rules, however next sim week/day Olivia will be becoming a child so Kathy will have school hours to harvest the town garden for as long as the weather permits. Once it get's to cold to garden she'll move on to painting for income. More work on the house is done in terms of correcting the patio foundation, and putting up walls. I've decided that the uncle wants all original building left on the lot. The one with the Nanny's bed will be a misc shed, bathroom will be an outside bathroom, and the kids bunk room will become part of the new house. Once I figure out the routing the two ponds will be fishing/swimming holes, not stocked; and the garden might get moved to the other pit. Getting heights just right is a little tricky, but this will be a two story without using cfe.
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