What can I say? Other than I do like a challenge, and what's more challenging than a redo with adjusted rules but a redo times 2 with the adjusted rules. Yes you read that right times 2, I'm replaying the same lift two ways with two different founders. Well almost completely different, they do share two common traits: charismatic and slob. Don't be surprised if you see them around in each other's testing run. Along with Cemre, the non active tester gets to go live in one of the 3 roomies houses for sp to sort out. This go round I've prelabeled the lots to buy, and the "mansion" will be on a neighboring 40x40, instead of the oversized lot as originally considered.
Here are the houses that they built. Tenisha's builds Bryan's builds After running through with both sims with the slob trait, I consider this variation doable, with some advisory notes. Note 1: Focus on handiness early on, don't leave it for the last minute. Note 2: It might be better to try for Ice Personality - Make 25 Ice sculptures instead of Master Sculptor - Make 5 of each type, as this way you don't have to worry about your sim catching fire while working on a metal sculpture. Note 3: Do not forget to place a covered hopscotch court and chess table in your big park, both (but especially the hopscotch court) help your sim make friends faster. Note 4: Using charming greet does nothing to improve friendship odds. Reserve it for when you've almost completed the clear and your sim is ready to get a mate. The Adjusted Final Twist Changes are in green.
Game Metrics are: Skills - Painting Responsibilities - Remodeling, Painting, Reviews. Existing Apoc Rules: Reach level 10 in Handiness and Painting; Write 1 hit or best seller Non Fiction Book; Reach level 5 in both Business and Politics careers. Per wiki the metrics for reaching level in 5 in the two r.h. careers is as follows: Business; Mood, Boss, Coworkers. According to the caw population balancing Business will have 2 to 5 cowrkers. Poitics has the following metrics: Mood, Charisma 4-8, Boss, Funding. According to caw Politics generates between 1 to 3 coworkers. To reach levels 4 to 8 in charisma your sim needs the following metrics: 2 friends or better, and 4 known sims (level 4); 6 friends or better, and 15 known sims (level 8). From the above sets of metrics and rules my twist has the following rules:
- The Bare Necessities: The items below are necessities that every home should have. You don't have to get the highest quality (and in this case the cap is $500 value purchased, except for the sculpting station which is 1,100), but without at least the basic model for each of these, your sim's life will be more than miserable. Fridge, bed, toilet, tub or shower(optional if medical hasn't been cleared)** In addition to the 3 items already mentioned each house must also have 1 counter, table, grill, sink, double bed, end table &/or coffee table, radio or tv, bookcase, and 1 or more dining chairs. Family homes and the mansion must also have 1 crib and either a couple of single beds or bunk beds. Basically each home must meet apoc start + any other clears rules. Fireplaces are optional, if placed must be made fireproof.
** Tub's, showers, and any other restricted by clear items can only be placed right before^^ selling the lot. As far as your sim is concerned they are "show" items that do not function. ^^ Cheap shower exception to the rule. If your sim is going to attempt to make a metal sculpture place a cheap shower for emergency use.
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