Here is a detailed overview of building a non rabbit hole community lot from scratch in Sims 3. (Fair warning this is a bare basic meet the goals build not a pretty finished build.) Angelica Branis (base game version) is your sim guide. (There's a Midnight Hallow version in my studio.) For speed I'm using Rflong's Industrial Island. I'm also playing in windowed mode for the purpose of grabbing screen shots. Working on this part of the island. Why not this lot. Note that starting value of 3,100 will not remain once it's changed to a community lot. I don't know all of the factors behind the cost change, but my best guess (based on recent game play) is lot size in one part of the equation and lot type is another factor. Art Gallery looks good, or more to the point I haven't built one in game yet. Remember I said the price would change ... With just that little change to art gallery the lot price went from 3,100 to 83,180. Ouch! (Museums: guards, tour guides, art buyers, coordinators, advertising, up keep, and probably a few other jobs ... yeah okay I can see that kind of overhead.) Motherlode to the rescue. ;) Increased the funds to over 300 thousand. (This lasted until the last upgrade.) Now she can buy the lot, and get started building. If your town has a city hall the sim will go to city hall to buy the lot. Since I forgot about city hall she just stood around and thought about her new lot. Take your time and scroll through the slides to see the new menu interactions. As you can see there are 3 areas that need to be addressed; money/lot value, art, and public bathroom. For two of the three ea gives you a set need list, as to the lot value it is left up to the player how to reach that goal. Time to build. Out of deference to time, and a little bit of let's get this built, I'm taking advantage of blueprint mode. The one drawback to this is I threw in an art studio, so now I don't know if an easel is part of the second upgrade. As you can see even with plopping down a two story build, it takes a while to reach the value limit. A one star lot. One star is nice but I bet two stars is nicer. So lets get started. Back to town view to see the newest goals, and then a quick add on. This time I added almost everything to the 2nd floor, the exception being one outside sculpture. Well two stars wasn't to bad, let's go for three stars now. One would think that the big plane plus a painting or two would have been enough, but it wasn't. Decor items depreciate like crazy, so it took another motherlode, and several more decor items plus a few lights to be on the safe side to reach the final requirement for three stars. Nothing left to add, so now it's time to wait for Monday morning 9 am to roll around to see if all that build and expense was worth it. I may play a cruel apocalypse, however I don't see any reason why Angelica can't wait in comfort. I was fast forwarding the game so it's actually closer to 10 am than the minimal 9 am. That's a nice pay out (146,000 minimum** over 4 weeks), especially if the lot stays in the family for several generations. My opinion, costly but worth it, especially if the lot will be staying in a legacy line for more than One Generation. (** I say minimum, because something to keep in mind she did not own a 3 star lot for a full week, she owned it for barely 24 hours. So the pay out for a full week might be higher. I didn't save the file so I won't be testing that aspect.) Non sim bonus peak at the Karen Hallion art work that is paneled across my desktop.
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Mama Dragon
40s almost 50s mother and grandmother, who also enjoys sims. Handy Reference Links
Links Eventually
Rosemow's thread for Building Tips & Tricks on the forums.
Hotkeys List for Sims 4 Carl's Guide for Sims 4 Builds SimsVIP Guide Ruthless_KK - Simply Ruthless guide for Sims 4 Archives
April 2019
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